﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace OOAD_Project_Engine.Foundation.TextureSource
{
    public class Textureregion
    {
        public int id;
        public string src;
        public int x;
        public int y;
        public int width;
        public int height;
        public bool rotated;
        public bool trimmed;
        public int srcx;
        public int srcy;
        public int srcwidth;
        public int srcheight;
    }
}
